A downloadable project

A VS2013 project which uses SFML to create a 2d tile rendering engine
which can load in maps, and draw them out. Originally build during the
Low Rez Jam, and adapted for a couple of other game jams I've take part
in. Comes with everything supplied to let the program run so you can see
it works. Fully commented for ease of use.

More information

Published May 27, 2017

Install instructions

This is a visual studio 2013 project. I think I've included everything
needed to make the example run, but if not please let me know and I'll
fix it up again. Thanks :)


TileRendererEngine.zip 24 MB

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